module Base
{
    item MonopolyBoard
    {
       DisplayCategory = GameBoard, Weight = 0.01, ItemType = base:normal,
       Icon = OutOfPlayTextures/MonopolyBoard, WorldStaticModel = MonopolyBoard,
    }

    item MonopolyBox
    {
       DisplayCategory = GameBox, WeightReduction = 20, Weight = 0.1, ItemType = base:container, Capacity = 2,
       Icon = Boxes/monopolyBox, WorldStaticModel = MonopolyBox,
    }

    item MonopolyMoney1
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney1, WorldStaticModel = MonopolyMoney1,
    }

    item MonopolyMoney5
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney5, WorldStaticModel = MonopolyMoney5,
    }

    item MonopolyMoney10
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney10, WorldStaticModel = MonopolyMoney10,
    }

    item MonopolyMoney20
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney20, WorldStaticModel = MonopolyMoney20,
    }

    item MonopolyMoney50
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney50, WorldStaticModel = MonopolyMoney50,
    }

    item MonopolyMoney100
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney100, WorldStaticModel = MonopolyMoney100,
    }

    item MonopolyMoney500
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyMoney500, WorldStaticModel = MonopolyMoney500,
    }

    item MonopolyDeed
    {
        DisplayCategory = Deck, Weight = 0.01, ItemType = base:normal,

        Icon = MonopolyDeed/deck,
        WorldStaticModel = MonopolyDeedDeck,
    }

    item MonopolyChance
    {
        DisplayCategory = Deck, Weight = 0.01, ItemType = base:normal,

        Icon = MonopolyChance/deck,
        WorldStaticModel = MonopolyChanceDeck,
    }

    item MonopolyCommunityChest
    {
        DisplayCategory = Deck, Weight = 0.01, ItemType = base:normal,

        Icon = MonopolyCommunityChest/deck,
        WorldStaticModel = MonopolyCommunityChestDeck,
    }

    item MonopolyHouse
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyHouse, WorldStaticModel = MonopolyHouse,
    }

    item MonopolyHotel
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyHotel, WorldStaticModel = MonopolyHotel,
    }

    item MonopolyBoat
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyBoat, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyBoot
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyBoot, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyCar
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyCar, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyDog
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyDog, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyHat
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyHat, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyIron
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyIron, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyThimble
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyThimble, WorldStaticModel = MonopolyPiece,
    }

    item MonopolyWheelbarrow
    {
        DisplayCategory = GamePiece, Weight = 0.01, ItemType = base:normal,
        Icon = OutOfPlayTextures/monopolyWheelbarrow, WorldStaticModel = MonopolyPiece,
    }

}